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AI Insights · Timothy · October 2023

Top 5 Boxing Games Performance in Dominican Republic Q3 2023

An overview of the performance of the top 5 boxing games in the Dominican Republic for Q3 2023, including trends in weekly downloads, revenue, and active users.

Top 5 Boxing Games Performance in Dominican Republic Q3 2023

In the third quarter of 2023, the top 5 boxing games on a unified platform in the Dominican Republic showed varied performance metrics in terms of weekly downloads, revenue, and active users. Here's a detailed look at their trends, based on data from Sensor Tower.

Boxing Star: Real Boxing Fight from THUMBAGE had a notable presence. Weekly revenue saw fluctuations, peaking at $119 in mid-July and dropping to $38 by mid-September, before recovering to $74 in the last week of September. The app's weekly downloads reached a high of 1.1K in the week of August 21, followed by a decline to 273 by the end of the quarter. Active users mirrored this trend, peaking at 3.4K in August and then decreasing to 1.4K by the end of September.

Slap Kings by Lion Studios experienced a mixed quarter. Weekly revenue was modest, with the highest recorded at $48 in mid-July. Downloads were stable, averaging around 290 per week, with a slight peak of 386 in late August. Active users saw a decrease from 1.9K at the start of the quarter to 990 by the end of September.

Real Boxing 2 from Vivid Games S.A. showed a varied performance. Weekly revenue had minor peaks, reaching $46 in late July but generally stayed low. Downloads fluctuated, peaking at 1.1K in late July and dropping to 499 by the end of September. Active users followed a similar pattern, with a high of 1.7K at the end of July and a decrease to 865 by the end of the quarter.

WWE Mayhem by Reliance Games showed sporadic revenue, with a significant spike to $108 in the last week of September. Weekly downloads were relatively stable, averaging around 270, with a peak of 347 in late August. Active users saw a gradual increase, reaching 876 in early September.

Real Boxing: KO Fight Club from Vivid Games S.A. had a consistent but low revenue, peaking at $24 in mid-July. Weekly downloads and active users remained stable, with downloads averaging around 150 per week and active users fluctuating slightly around the 440 mark.

For more detailed insights and analysis, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2023